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My only complaint is that it's too short. If you could make more levels, or a sequel with some new modules and missions, that would be excellent. This is a fantastic RTS, very well made. Took a little thought to figure out how to get stuff hooked up at first. I played an earlier version and I really like the updates you've made already.

Beautiful, thoughtful, endearing little game. What it must be like, to have the patience of a rock, to watch tens, even hundreds of years go by like seconds...

I would definitely play an Into Space 3 if you made it. Next destination: an extrasolar earth-like planet, possibly featuring light-speed travel?

Anyway, I got all the achievements except for Space Ace. Had fun maxing everything out and sandboxing thereafter. Thanks for making this fun game.

I immensely enjoyed the combination of colors, particles, and music. I would definitely play a "Symphony 2" if you ever decide to make one.

Wow. Color me impressed; these are damn slick graphics for a flash game. I wouldn't expect to see something with this much detail outside of a Shockwave or Java application. My only complaint would be the repetitive music. Some slightly longer loops would be nice, and maybe something besides a jaunty country tune. Controls handle well. Overall, a decent game.

I wish I could write you a more thorough review, but it's hard to critique what is already amazing and immersive. I adore exploratory adventure games with secrets to find, and this one is no exception.

Got all the medals, too. :D

Episode one was hard enough with the black-armored G0L3M. I had to change it to Easy and still had a hell of a time getting through the last 3 levels of Episode 1.5; those abominations just take too many hits. I actually killed Phobos on the 2nd try, once I actually got to him. Point is, it's challenging enough to make me want to keep playing. It's gory and bloody without being distasteful, and that good old Madness charm is all over it like blood on the walls.

Thank you, Krinkels, for Madness. Thank you, Swain, for your L337 coding skills. Thank you, Cheshyre, for the awesome beats. Thanks everybody else who pitched in. The game is fantastic. Love it. Can't wait for future updates.

5 stars, 5 in the portal. Time to kill some suckas!

Fantastic time-waster.

This is the kind of game that's so much fucking fun, it makes you stay up all night to finish it when you SHOULD be sleeping for that job interview or college exam the following morning. God damn you, and god bless you Evil-Dog. You never fail to impress.

10/10, 5 in the Portal.

Evil-Dog responds:

haha thank you so much man, I had a great team with work with! we're making more games too! More SickDeathFiend awesomeness to come!

Nice and relaxing.

I loved the quiet atmosphere, the dark landscape, and the vibrant colors. But most of all, I liked the music. Could you please post it in the Audio portal or add a link where we could download it?

The ending made me sad.

9/10, 5 in the Portal.

Entertaining AND informative.

Original content at its finest, my friend. I hope this gets the front page.

I do agree with some of the other reviewers when I say this could've used a joke somewhere. Like maybe "The average size of a human ego" a little way's past the estimated size of the universe. :P

9/10, 5 in the Portal.

Age 34, Male

Texas

Joined on 10/20/04

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